Portfolio
Scattered Signals Out on Itch
Game made during the Video Game Creator Program Lead by ISART Digital
What I did: Game Design, Programming
Genre: Puzzle
Platforms: PC
Team size: 6
Engine & Tools: Unreal Engine 5, Visual Studio,
Year: 2025
Atrium Out on Itch
Game made during the Video Game Creator Program Lead by ISART Digital
What I did: Lead Programmer, Game Design
Genre: Metroidvania
Platforms: PC (Steam)
Team size: 4
Engine & Tools: Unity, Visual Studio, FMOD
Year: 2025
The Andesia Project
| Current Active Project | Demo out now on Steam |
GAMEPLAY TRAILER
What I did: Responsible for entire development process, including Programming, Game Design, Audio Creation and Design, 3d Modeling, Texturing, UI, Writing, Video Editing, Publishing etc…
Genre: Puzzle, Story, Horror
Platforms: PC (Steam)
Team size: 1
Engine & Tools: Unity, Visual Studio, Blender, FMOD, Reason, Aseprite
Year: 2023-Present
Sound Meter - Stealth Audio Awareness (Unity Asset Store)
- Tool for developers needing Audio Detection for stealth, horror, or any game where sound and noise awareness are critical to gameplay.
Platforms: Unity
Team size: 1
Engine & Tools: Unity, Visual Studio
Year: 2025
Zero Gravity - First Person Controller (Unity Asset Store)
- First Person Controller enabling players to seamlessly float, drift, and rotate in space. It’s particularly well-suited for genres such as science fiction, space exploration, and abstract simulations.
Platforms: Unity
Team size: 1
Engine & Tools: Unity, Visual Studio
Year: 2024
Shadow Meter - Light Detection (Unity Asset Store)
- Editor Tool that provides real-time light exposure detection. With easy setup and customizable UI, Shadow Meter allows developers to integrate dynamic lighting effects. It’s particularly well-suited for genres such stealth, horror, or any game where lighting plays a critical role.
Platforms: Unity
Team size: 1
Engine & Tools: Unity, Visual Studio, Aseprite
Year: 2024
Editor Tool for Level Design (Unity Asset Store)
- Editor Tool that greatly simplifies Level design on spherical surfaces
Platforms: Unity
Team size: 1
Engine & Tools: Unity, Visual Studio, Aseprite
Year: 2024
Secret Assignment
What I did: Programming, Game Design, Sound Design
Genre: Party Game
Platforms: WebGL, Any browser
Team size: 2
Engine & Tools: Unity, Photon API, Visual Studio
Year: 2023
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Slap Cook
What I did: Gameplay Programmer (Movement, Obstacles, Flashy effects).
Studio: Kokoro Games
Platforms: Mobile, Android
Team size: 10+
Engine & Tools: Unity, Visual Studio
Year: 2022
Game for INTELLCAP
3D Project (unable to show)
What I did: Gameplay Programmer.
Genre: Educational
Studio: INTELLCAP
Platforms: PC
Team size: 15+
Engine & Tools: Unity, Visual Studio
Year: 2021
Moment
What I did: Game Programming, Game Design
Genre: Abstract
Studio: High School Project
Platforms: PC
Team size: 2
Engine & Tools: Unity, Visual Studio
Year: 2017
Game Jams & Prototypes
Game Mechanic study on Unreal Engine
GMTK 48H Game Jam 2022 Entry
MiniJam 72H Game Jam 2022 Entry
Mini Jame Gam 48H 2022 Entry
CONTACT
Feel free to message me on:
ziadrbai@gmail.com
Related platforms:
itch.io
Steam
Github







